The Game Year
A game of “Balance of Power: English Civil War” consists of a number of Turns made up of Game Years and Seasons. Each Season a player can perform tasks such as maintain armies, raise taxes, or move and attack his opponents.
Each Spring a player checks to see which Locations he controls on the map, and has the option of raising extra Armies at those Locations and if available recruit additional Commanders to his Faction. The more Commanders you control, the more options this gives you, as you cannot move or order an army to attack if they don’t have someone to command them.
Each Summer and Autumn are the main game Seasons. Each player in turn can move one of their Commanders (and attached armies) to either control another Location on the board or wrest control of that Location from an enemy Commander. If you choose to have a Commander and his army attack a Location, the defending Commander can elect to add the strength of the Location to his score, giving defenders the advantage. Don’t forget, the effect of Fog of War, so even if you have a weaker army, you may still win.
Each Winter armies and their commanders retreat to friendly territory, and pay their troops. If you cant afford to pay an army, your army disbands, so make sure you can always afford the armies you have.
To win a game of “Balance of Power: English Civil War”, you must eliminate your opponents, control the map, complete a series of missions, or sway public opinion to your cause. The latter is controlled by the Balance of Power, where you can work cooperatively with other players in your Faction to tilt the balance in your favour. If the Balance tips towards you, irrespective of if you have the most money, or largest army, or control the most Locations, your Faction has swayed public opinion and won the War.